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    Friday, May 7, 2021

    Hitman Loving the new Pride DLC outfit!

    Hitman Loving the new Pride DLC outfit!


    Loving the new Pride DLC outfit!

    Posted: 07 May 2021 01:50 AM PDT

    Taking out the 3 Santa Fortuna targets with the Sawn Off Shotgun - SA/SO/No Hud/No Instinct

    Posted: 06 May 2021 06:12 AM PDT

    Generic Chongqing Photo ✅

    Posted: 06 May 2021 02:26 PM PDT

    It amazes me how beautiful this game can be sometimes

    Posted: 06 May 2021 06:19 PM PDT

    I had to improvise a bit on master difficulty. I’d say it went pretty good.

    Posted: 06 May 2021 09:49 PM PDT

    "Ah shit he's still alive"

    Posted: 06 May 2021 06:45 PM PDT

    Sloth is probably the next one so i have an idea,imagine if you spawn into the escalation but you already can exit the mission without doing anything and every objective would be optional,they would get more and more annoying so it would chalenge your “laziness”

    Posted: 06 May 2021 12:33 PM PDT

    The Devil's Own is a snitch

    Posted: 06 May 2021 02:53 PM PDT

    How do you unlock this Sniper case? Does it take a long time and is it hard?

    Posted: 06 May 2021 05:49 PM PDT

    With more than 30 Elusive Targets in the hopper, there should not be so much downtime between them.

    Posted: 06 May 2021 07:06 AM PDT

    One elusive target per month is pathetic, and at that pace it will take almost three years to get through the 35 ET that already exist. The idea that one of the most interesting game modes spends more time unavailable than playable seems absurd to me. There should be no downtime between targets. No coming soon tile that's always there, taunting you with the bucket's worth of content that they're for some reason drip feeding to players. The countdown to the target lasting more than a week is silly as well. "Oh, what's this, a new elusive target? Okay, I guess I'll play again in eight days."

    And they need to be replay-able. Not in the same week, since that kind of undermines the whole "you get one shot, don't blow it" premise of the mode, but if and when the target comes back through the rotation. There were several instances in H2 where I got excited to run the new ET, only to discover I couldn't because I had already killed them six months prior.

    I love this game, and want to play more, but a lot of the escalations just feel like a slog. Elusive targets keep the game fresh and exciting, giving you a new problem to solve with real consequences for failure, but the idea this mode spends more time turned off than on seems crazy to me.

    What do you guys think? With so many targets in the game, is there any reason for downtime between targets at this point? How would you feel about the opportunity to try again or improve your score when the target returns down the line. Setting ETs on a weekly cycle would mean more than six months of constant live content before the first repeat.

    submitted by /u/EclipseNine
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    I found this on Discord,could someone please explain to me “chongging ambient voices” and “stop talking” ??

    Posted: 06 May 2021 10:15 AM PDT

    What the fuck is stuck on the right calf of my britches?

    Posted: 07 May 2021 12:55 AM PDT

    What is Agent 47's most impressive infiltration feat?

    Posted: 06 May 2021 08:07 PM PDT

    My guess is along the lines of GAMA, Sgàil, the Burj Al-Ghazali, or the ICA Facility.

    submitted by /u/Terlinilia
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    Outfits For Chongqing

    Posted: 06 May 2021 07:13 AM PDT

    Hitman 3 Trailer Music(From IOI Insider)

    Posted: 06 May 2021 05:34 AM PDT

    What do you think is the canon way to beat each mission in Hitman?

    Posted: 06 May 2021 11:54 AM PDT

    This doesn't have to be specific, like one mission is this and another is this, this specific poll applies to all the missions.

    View Poll

    submitted by /u/TGames4Us
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    Seems legit.

    Posted: 06 May 2021 05:22 PM PDT

    After having to put down dozens of innocent people, I felt it was unfair for someone like Blake Dexter to be a survivor.

    Posted: 06 May 2021 12:23 PM PDT

    Connection Error in Chongqing

    Posted: 07 May 2021 12:10 AM PDT

    Hey everyone, i'm having a problem on chongqing. Everytime i finish the level (no matter what exit i use) i get a disconnect/connection error. This happened before but only sometimes and it always worked again after a couple of retrys. But whatever i do, i tried in different wifis, used a lan cable i can't finish the mission.... that kinda sucks because i want to properly finish the stage (and also did a SASO run so i'd like to get the trophies) before continuing the story. I hope someone encountered something similar and can help me out.

    submitted by /u/Hairy_0tter
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    If it doesn't work the sneaky way

    Posted: 06 May 2021 09:40 AM PDT

    I've made a quick method for the Brain Melt Achievement Hunter escalation in Chongqing. What did you all think of the contracts. Personally, I liked them more than some of the other ones.

    Posted: 07 May 2021 03:13 AM PDT

    FINALLY! Got SA rating on Pro difficulty in 'Death of a salesman'.

    Posted: 06 May 2021 04:52 AM PDT

    https://www.youtube.com/watch?v=XOV5e3O9I9E&list=PLfxFwgVb8QNOYGbRPpC23joR0DHbgaQg7&index=1

    After a week of refining techniques and pulling hair out I managed this 'cleanish' run!

    submitted by /u/Strontium_Wolf
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    Challenges - On/Off/Minimal? (Beginner)

    Posted: 06 May 2021 08:44 PM PDT

    still new to the series and I've completely turned off mission stories but I was wondering about the challenges, to me I feel like its ok to know what you need to do to achieve the challenges but not how to actually do them, since I still wanna figure out how to do it (hence why I turned off mission stories entirely). Though I'm a bit afraid I may be cheapening my experience by keeping it full, sometimes minimal is a bit too cryptic with just the title and the image. thoughts?

    submitted by /u/CrabbiJim
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    An Alternate Idea for the 7 Deadly Sins DLC

    Posted: 06 May 2021 12:22 PM PDT

    What if the 7 Deadly Sins had been based around the older games from Codename 47 - Blood Money?

    I'd see the overarching narrative as a long series of nightmares 47 has been experiencing and he starts to relieve the events again;

    However some of the details are hazy and they start to play out differently;

    Any suggestions for what missions could fit each sin?

    I have for Sloth: the opening mission of Blood Money for Joseph Clarence, the "sloth" who caused the death of innocences due to his negligence

    submitted by /u/sendusthetape
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