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    Monday, February 8, 2021

    Hitman February Update

    Hitman February Update


    February Update

    Posted: 04 Feb 2021 06:02 AM PST

    *angry ioi noises*

    Posted: 07 Feb 2021 09:57 AM PST

    They're taking our freedom

    Posted: 07 Feb 2021 08:55 PM PST

    What is the Ark Society doing at the Super Bowl?

    Posted: 07 Feb 2021 05:42 PM PST

    I am making a game about penguins executing elaborate heists. Hitman has been a huge inspiration

    Posted: 07 Feb 2021 12:10 PM PST

    Just finished II, currently downloading III. Guess what my new hyperfixation is, guys.

    Posted: 07 Feb 2021 07:26 PM PST

    So due to lockdowns, it seems I had more free time this year.

    Posted: 08 Feb 2021 01:40 AM PST

    The conversation with the NPC waiting on her friend in Chongqing

    Posted: 07 Feb 2021 08:07 PM PST

    Just wanted to gush over the amount of empathy 47 shares with this woman who's in a similar situation as him, if still in a much lesser sense. Where is she? Why haven't I heard from her? Has she outgrown me? Am I dead weight? Why has she changed yet I've stayed the same? Does she hate me for what she's learned I've become? All questions 47 shares himself, so instead of the usual murderous pun, he OFFERS A SHOULDER OF COMPASSION. Never in 20 years has he done this. Super good stuff.

    submitted by /u/Giganteus_Mentula
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    Over and OUT

    Posted: 07 Feb 2021 07:19 PM PST

    Item investigation if the day #2 - Remote EMP charge

    Posted: 08 Feb 2021 02:19 AM PST

    Item investigation of the day: Remote EMP charge

    Catergory: Tools

    Description: A remote EMP charge. Sends out a small EMP charge that can interfere with nearby electronics.

    Note : Actually really impressed with how many uses this has, I had never even used it before but I will certainly be using it in future contracts, even if just as a smuggled item, did I get seen by CCTV but the recording is risky to get to? Go retrieve my smuggled EMP, problem solved.

    Obvious uses: Destroying CCTV (including from inside a briefcase, must be placed by 47 in the briefcase to be active, incase of having it as smuggled item, remove it and conceal manually via menu)

    Uses I have discovered via investigation:

    • It can be thrown in the puddle on the floor of a overflowing sink then detonated to create and electrocution kill. Actually a really good easy way to get an electrocution kill for challenge on a target, make them sick, subdue, place emp under sink, drag body on top of EMP, wait until water overflows, detonate. (I do not think this counts as an accident, so make sure to do it to targets who visit a bathroom with body storage).

    • It can be thrown in a normal outside puddle, when it is investigated you can trigger it to create an electrocution death, will be a good way to have people scratching their heads when you create your own contract. Also, yes this works as a shortcut when you would normally use the sun on dubai (maybe useful for speedruns if they patch targets starting location) AND counts as an accident kill, just make sure the remote is right under the actual sun, Marcus should be the only/first person to go near to it, then detonate.

    • You can manually place this item on any surface, it can turn off radios, fuse boxes, vacuum cleaners remotely(didnt test every single electrical, I'd also assume things like ice machines etc) so can be away from area of investigation and/or nearer the area you are trying to access.

    • If you place it on a plug socket manually and then activate, it acts as though you tampered with it with a screwdriver, without the suspicion. You can pop a water barrel with a screwdriver or bullet then detonate the EMP when the leak has being investigated and it actually electrocutes the puddle, so you can be further way and/or set up one that would otherwise kill yourself whilst setting the trap due to close proximity. Just needs to be quick NPCS treat the actual mine like they found a gold bar and will pocket it saying happy things. It also doesnt seem to last permanently like if you had used a screwdriver so have the water leaking before disrupting the socket.

    • It can destroy individual security cameras if manually placed high enough on the wall directly under the camera, very situational.

    Odd things I tested that dont work:

    • Does not trigger fire alarms, winches, generators, keycard readers, number coded safes. Does not trigger the refrigerator to close on Mendoza.

    • Doesnt electrocute if placed down a toilet then detonating whilst someone is being sick.

    • Doesnt electrocute if thrown directly into the sink, must be the floor puddle.

    • Doesnt take out street lamps if place on the metal bar and activated idk why I even tested this.

    Note, I know alot of people may be aware of any and all uses on here, however I am using my own testing to discover as much as I can about items for myself, and by posting i am just hoping to see if it gets items used a little more. Also these say item of the day, but doesnt necessarily mean I will be posting one every day, there is also only really a certain amount of items that need to be investigated imo.

    Other item investigations:

    submitted by /u/ShinraMox
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    I think the Mendoza level hinted at a future DLC?

    Posted: 07 Feb 2021 08:23 PM PST

    At the party (I think it was near the asado chefs) I overheard two people discussing the current state of Santa Fortuna. They say that Hector Delgado has became leader of the Delgado cartel, and has gone mad since the deaths of his brother Rico and Andrea Martinez. He thinks that an assassin from a rival cartel (the Morenos I think) was inserted into their ranks to kill them.

    He's still very paranoid and is killing his own sicarios, basically just making the whole region unstable as a whole. So these two people say someone should probably take him out. Not for the greater good of course, this is a providence party after all, they're just concerned about his effects on the markets and such. So they say with the ICA gone no one would be mad enough to try and do such a thing.

    IO said there will likely be DLC, but not in the form of new maps so they'll be remixing existing locations. What if they remix Santa Fortuna or some other location with Hector Delgado as the target?

    submitted by /u/Ledorus
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    Finally got Hitman 3, Major improvement from Hitman 2, Better graphics, Better NPC’s, And It’s been working fine for me

    Posted: 07 Feb 2021 01:09 PM PST

    Neon city suit appreciation post

    Posted: 07 Feb 2021 09:52 AM PST

    Into the abyss he goes

    Posted: 07 Feb 2021 03:10 PM PST

    If you unequip the camera as you exit the camera mode (as you stop holding right click) , you can play in first person mode

    Posted: 07 Feb 2021 06:05 PM PST

    Irrefutable proof that carpathian mountains is not just a train

    Posted: 07 Feb 2021 09:15 PM PST

    My idea for a evening mission in Berlin.

    Posted: 07 Feb 2021 05:43 PM PST

    A Deathmatch Wrestling show in the main building, with booking in the biker hideout.

    Targets: The champion, Koldan Sokolo who has been keeping the Delgado Cartel running in secret with your other target, Charles Marchand, a booker.

    Mission stories/assassinations:

    The Match: you can set up the conditions of the match in various ways, such as exploding boards, poisoned thumbtacks, razor wire ropes, etc. then go into the match as Sokolo's opponent.

    The Muscle Trade: the bikers are producing steroids for the wrestlers, and you can poison the stock.

    Crime doesn't pay: Marchand is being paid to give away the results of the match to betters, to let them cheat. You can disguise yourself as a better, and do the classic pen through eye kill.

    submitted by /u/Vaultdweller1001V
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    Got stuck on some clipping, the constant was passing by, chaos ensued.

    Posted: 08 Feb 2021 01:02 AM PST

    Do it

    Posted: 07 Feb 2021 09:08 AM PST

    Me stoopid

    Posted: 07 Feb 2021 07:09 AM PST

    He was just an impressionable kid who was around the wrong people

    Posted: 07 Feb 2021 07:20 PM PST

    I cannot believe how good Hitman 3 is. (Spoilers)

    Posted: 07 Feb 2021 01:25 PM PST

    This was the first franchise that I ever passionately played. As a man of few words and severe actions there is still something admirable and engaging with 47. Though the story for over two decades has always taken a back seat to the levels, and rightfully so, I still became enveloped with Diana and 47's relationship. Like a mother and son.

    Hitman 3 has blown me away. The story is so fun. Lucas killing himself was out of nowhere and powerful. The Constant became an instant villain, hounding and goading our protagonists. Apex Predator. Rescuing Diana. The. Fucking. Tango. Memory wiping Edwards. Teaming up again. Actual huzzah moments of story in a game that I don't rely on for that sort of thing.

    Yet somehow, the levels are still the diamonds of this display. They are imaginative. Beautiful. Seedy. Incredibly open and ever adding to the litany of side story involving past and future characters.

    Thornbridge Manor had me fucking giddy from the jump. A murder mystery? Are you fucking kidding me?! Never saw it coming and couldn't wait to dive in. What's more is that it's a legitimately fun time finding clues and I love the decision to let you solve it how you want. Accusing Zachary and watching Alexa accept her fate was possibly the coolest thing I have ever seen in this franchise.

    I hoped this was going to be good. And it's so good.

    Shortballer fucking stomps.

    submitted by /u/Dangerous_Mechanic_3
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    Was trying Silent assassin, suit only. I tried to climb down but I jumped down instead and fell of the train.

    Posted: 07 Feb 2021 07:25 PM PST

    A little Hitman piece I made �� if anybody wants to request their favourite assassination, I'll get straight on it �� any from the WoA trilogy!

    Posted: 07 Feb 2021 11:17 AM PST

    IOI should add back double breaching charges and HITMAN 2016 mechanics for breaching charges.

    Posted: 08 Feb 2021 01:34 AM PST

    I think having to place breaching charges on doors makes the game a lot more stale, breaching charges are barely used in runs these days because there's only one of them, and you can't just throw them at doors. I think if they added back the physics of old breaching charges no-one would complain.

    submitted by /u/ZealousidealBody2
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