Hitman Just beat HITMAN 3 and the sound that this thing made is my favorite thing about these games |
- Just beat HITMAN 3 and the sound that this thing made is my favorite thing about these games
- Don't know if this has been done before, but I killed Yuki Yamazaki from the aquarium.
- The Mexican Standoff
- Thank you IO for listening
- Outfits For Mendoza
- Remember kids. When there is a bald man threatening to shoot you with a gun to do yoga. Always works
- In Hitman 2 this crashed the game. I guess this is an improvement?
- guard somehow gets stuck inside glass case
- Smith deserved better....
- Guess he had a portal gun.
- Maybe I overdid it
- Hang the DJs aka The Clubowner's Counteroffer.
- Please come back Yuki
- Let's see how much screaming it takes to get them to fix it...
- Dark Days
- Do you people have that bug too, on Marrakech?
- HITMAN 3 Paris bug - Stand User: Agent 47 | Stand Name: King Crimson
- Sniper Assassin game mode, the elephant in the room - Accidents.
- The MOST GRIND I've experienced in the entire World of Assassination trilogy... Worth. Every. Minute.
- The Cross Conflagration - A fiendish contract on Bangkok. A strict timer, an impossible kill, and almost every complication. Good luck.
- Cut Alternate Ending to Blood Money/Absolution/Hitman III!!1!
- Not the hardest map or the best run but, I’m proud of it
- France - Paris - Silent Assassin, Suit Only, w/Fiberwire HITMAN 3 - (1:44)
Just beat HITMAN 3 and the sound that this thing made is my favorite thing about these games Posted: 20 Mar 2021 02:07 PM PDT
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Don't know if this has been done before, but I killed Yuki Yamazaki from the aquarium. Posted: 20 Mar 2021 11:05 PM PDT
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Posted: 20 Mar 2021 10:44 PM PDT
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Posted: 20 Mar 2021 05:53 PM PDT I just started playing Hitman 3 again after a short break and like I always do, I played the flat version first and then went into VR for continuition and follow-up immersion. Good times for sure. However, one thing that kinda broke immersion for me in this game was the blue grid area that appeared whenever you slighty got out of the devs recommended play zone. Annoying as fuck and ofc, VR mode has other flaws but they are not as much distracting as that grid, especially when you learn how to get around them. So, first thing I checked when being faced with that immersion-breaking bullshit again was to see if the devs had done something about it. To my surprise- Yes, they did. They even stated that they listened to players feedback and put an option to turn it off although they STRONGLY recommended against it. Thing is when I watched the 3.11 patch notes on this subreddit at no point did I see anyone mention this change. Instead, everybody was asking for more and more. Many game companies would not have done a damn thing about it. Let's take the time to give credits to them and appreciate the kind of genuine devs IO are at the core. [link] [comments] | ||
Posted: 20 Mar 2021 07:06 AM PDT
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Remember kids. When there is a bald man threatening to shoot you with a gun to do yoga. Always works Posted: 20 Mar 2021 11:33 AM PDT
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In Hitman 2 this crashed the game. I guess this is an improvement? Posted: 20 Mar 2021 04:51 PM PDT
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guard somehow gets stuck inside glass case Posted: 20 Mar 2021 01:16 PM PDT
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Posted: 20 Mar 2021 02:47 PM PDT
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Posted: 20 Mar 2021 08:05 PM PDT
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Posted: 21 Mar 2021 01:02 AM PDT
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Hang the DJs aka The Clubowner's Counteroffer. Posted: 20 Mar 2021 10:41 AM PDT
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Posted: 21 Mar 2021 04:03 AM PDT
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Let's see how much screaming it takes to get them to fix it... Posted: 20 Mar 2021 08:07 PM PDT
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Posted: 20 Mar 2021 05:44 AM PDT
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Do you people have that bug too, on Marrakech? Posted: 21 Mar 2021 03:05 AM PDT
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HITMAN 3 Paris bug - Stand User: Agent 47 | Stand Name: King Crimson Posted: 20 Mar 2021 05:38 PM PDT
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Sniper Assassin game mode, the elephant in the room - Accidents. Posted: 20 Mar 2021 09:30 AM PDT When playing the Sniper Assassin levels, I've found that accident kills, are unfortunately, counter intuitive. While in normal gameplay, accidents are written off as simply that, an accident, and the bodies don't cause an alarm; however, during Sniper Assassin, you can perform elaborate setups for an accident, and the payoff may be that the body is found, and the alarm goes off as if you've shot them normally. I'm starting to feel that this small difference between Sniper Assassin, and other gameplay logic, really interacts with the mode in a weird way, where the goal seems to be to simply shoot targets into hidden spots, instead of going out of your way to manufacture accidental kills outside of challenges. That being said, when aiming for those challenges, certain accident based challenges, will sound the alarm due to nearby people finding the bodies, meaning a restart of the level, which is a 15 minute long level, with no saves. The lack of saving, feeds back into the same issue, of aiming for accidental kills is too risky in comparison to simple headshots & hiding bodies, and it feels like shifting accidents to match normal game logic, may free up some of the negative aspects of Sniper Assassin. [link] [comments] | ||
Posted: 20 Mar 2021 04:02 PM PDT
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Posted: 21 Mar 2021 02:54 AM PDT
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Cut Alternate Ending to Blood Money/Absolution/Hitman III!!1! Posted: 20 Mar 2021 04:59 AM PDT
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Not the hardest map or the best run but, I’m proud of it Posted: 21 Mar 2021 12:09 AM PDT
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France - Paris - Silent Assassin, Suit Only, w/Fiberwire HITMAN 3 - (1:44) Posted: 20 Mar 2021 10:01 PM PDT
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