Hitman One of my dream suits really exists! (My concept from 2017 has a similar suit in game) |
- One of my dream suits really exists! (My concept from 2017 has a similar suit in game)
- "I forgot that you're a man of few words, 47."
- Ladies and Gentlemen, I'm proud to present.. THE WINE GUN.
- Ruler of Assassinations
- A crazy detail I absolutely love in Sapienza
- Day 4 of Killing this Lady - Special Delivery
- After a few weeks, here's a full concept for my Half-Life x Hitman crossover. (More details in the description)
- Some funny screenshots
- So someone mentioned that Patrick has a fishing license, then someone jokingly said "Patrick is a Hitman." Then I felt inspiration.
- Yes but actually..... NO!!!
- There's a hitman among us
- Royce gonna fire his ass ._.
- I just started playing hitman the other day, was having a hard time with the training level and then I figured out how to pass it
- On the Isle of Sgail, if you dress up as Janus and leave his casket after the funeral, you’ll hear Ark Members discussing „ghost stories” about dead janus walking
- This is so annoying
- 47 after exiting Romania
- Nothing out of the ordinary here
- Can IOI revert frisking to be back how it was in Hitman 2016? Seriously.
- Some Screenshots I Took with The Camera
- Looking for Codename 47 Concept art.
- Probably someone has posted this before, but I've noticed familiar backgrounds in Chongqing
- Can i switch the text color and/size on the map? (Hitman 2 on PS4) white on grey is pretty hard to read.
- I cannot be the only one who did this
One of my dream suits really exists! (My concept from 2017 has a similar suit in game) Posted: 12 Mar 2021 02:32 PM PST
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"I forgot that you're a man of few words, 47." Posted: 12 Mar 2021 11:17 PM PST
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Ladies and Gentlemen, I'm proud to present.. THE WINE GUN. Posted: 12 Mar 2021 07:30 PM PST
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Posted: 12 Mar 2021 04:59 AM PST
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A crazy detail I absolutely love in Sapienza Posted: 12 Mar 2021 08:56 PM PST If you snipe the lunch bell from the church tower, Silvio will come sit and await his food, giving you the perfect shot. I couldn't believe it worked when I tried it [link] [comments] | ||
Day 4 of Killing this Lady - Special Delivery Posted: 12 Mar 2021 02:59 PM PST
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Posted: 12 Mar 2021 03:36 PM PST
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Posted: 12 Mar 2021 11:48 PM PST
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Posted: 12 Mar 2021 08:58 AM PST
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Posted: 13 Mar 2021 02:28 AM PST
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Posted: 12 Mar 2021 01:17 PM PST
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Posted: 13 Mar 2021 03:41 AM PST
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Posted: 12 Mar 2021 08:36 AM PST
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Posted: 12 Mar 2021 10:22 AM PST I've been playing this game for 2 years now and I've never knew that they'd discuss it! I heard a guy say that „The body was there, and then it was GONE! And someone saw Janus walking on the cliffs!" „This can't be true! There must be some mixup!" Edit: also worth mentioning that a guy sitting on a couch near the conversation (the conversation happens near the gallery - just next to the stairs going up) farts. Yeah, I've heard a fart. [link] [comments] | ||
Posted: 13 Mar 2021 01:41 AM PST Anytime I vault something, I come out of it crouching, even if I went in to it standing up. I really hope IO change this at some point [link] [comments] | ||
Posted: 13 Mar 2021 03:28 AM PST
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Nothing out of the ordinary here Posted: 12 Mar 2021 10:37 AM PST
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Can IOI revert frisking to be back how it was in Hitman 2016? Seriously. Posted: 12 Mar 2021 09:04 AM PST In Hitman 2016 you could be caught with illegal weapons in a frisk, (causing guards to be alerted) and if you realized half way though before they notice, you could knock out the guard frisking you, then in hitman 2 came along and they dumbed it down to be only the knockout move, even though you couldn't be caught with anything illegal on you, so there's no point for it, then in hitman 3 it's dumbed down to the point where you just press your button equivalent to start it, and then you have to wait, I'd prefer it if the devs made it like it was back in 2016 in a future update. [link] [comments] | ||
Some Screenshots I Took with The Camera Posted: 12 Mar 2021 02:06 PM PST
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Looking for Codename 47 Concept art. Posted: 13 Mar 2021 01:57 AM PST Hi there, I'm currently doing a retrospective on Codename 47, and I've been looking for concept art with no luck. Specifically from early in development when the game play was to be more reminiscent of John Woo movies or Max Payne. I understand that the Prima Games Guide for Codename 47 has some of these images, but I would prefer not to debind an out of print magazine to scan digitally. Unless there is absolutely no other option. I was curious if anyone had access to these concept images. [link] [comments] | ||
Probably someone has posted this before, but I've noticed familiar backgrounds in Chongqing Posted: 12 Mar 2021 09:22 AM PST
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Posted: 13 Mar 2021 01:46 AM PST Maybe i am getting old but when i try to read the text on the ingame map (i was playing miami and was looking for the kirche or something) i hab to go closer to the tv screen. any ideas besides new glasses? [link] [comments] | ||
I cannot be the only one who did this Posted: 12 Mar 2021 01:39 PM PST
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