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    Hitman My first time using the flash phone, I was expecting a little pop, not a flash brighter and louder than a nuclear bomb.

    Hitman My first time using the flash phone, I was expecting a little pop, not a flash brighter and louder than a nuclear bomb.


    My first time using the flash phone, I was expecting a little pop, not a flash brighter and louder than a nuclear bomb.

    Posted: 12 Jul 2020 09:41 PM PDT

    when you enter the world of assasination

    Posted: 12 Jul 2020 11:46 AM PDT

    Lucas Grey, the Shadow Client

    Posted: 12 Jul 2020 10:56 PM PDT

    Favourite HITMAN 2 Special Assignment [1 DAY VOTE]

    Posted: 13 Jul 2020 01:52 AM PDT

    Favourite HITMAN 2 Special Assignment | You have 24 hours to decide

    Winners of the HITMAN Bonus Episode and winners of this poll will be put out tomorrow to decide the best Bonus Episode / Special Assignment of all time

    View Poll

    submitted by /u/Henny_Spaghetti
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    Hitman 1 easter egg?

    Posted: 12 Jul 2020 08:22 PM PDT

    I'm on Hokkaido (Situs Inversus) via the legacy pack in H2. Whenever I dump a bodyguard's body (armed guys with masks) near the helipad's wind sock, I hear a ding, akin to what you'd hear from a slot machine when you win money.

    (edit: you can also hear children cheering after the ding!)

    Has anyone else come across this? Is it part of an easter egg?

    submitted by /u/Scarbane
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    I cleared out all the maps.

    Posted: 12 Jul 2020 11:12 PM PDT

    I have cleared out all the maps, i kill all the non targets and civilians and always only leave the target alive. In bigger places its tough but its so fun, feels like a war game. 🤣🤣🤣

    HAS ANYONE DONE THIS? IF NOT WHY NOT?

    Also you gotta do it all in your suite, maybe I should make a video?

    submitted by /u/ibefadi
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    I have A DLC idea for Hitman 3, the Game will end with You killing the constant in the 6 Location, their should be 3 new dlc locations and your last target will be Lucas grey at the ICA Facility, Lucas grey will be 47 hardest mission since it takes place at ICA facility.

    Posted: 12 Jul 2020 08:45 PM PDT

    The Game started at ICA Facility and should end their, 47 will have access to his entire Arsenal of year and weapons here and this whole time Lucas Greg was manipulating 47 and constant so he's could leak information about this to the public about what panthers does and now he's turns his eye on ICA in his plan to watch the world burn by Leaking the information of every Government,Agency,Rich family and person that has ever hired the ICA, so many governments are overthrow, their are full scale revolutions And wars.

    Sorry about grammar I don't feel like getting into writing this comment So I can a idea of what can happen, I got this idea from a other user on this hitman sub. I came up with the 3 dlcs and Lucas grey being final target in the DLC even known he's is very cool, it could set up for a epic finale, where 47 will have to plan his Approach and he's will have access to his entire arsenal at ICA headquarters and can take and use all his gear in this mission, as he's will have to fight his Way through and kill all grey's new militia this will be similar to blood money final mission but done way better, blood money final location was the White House and this could set up for a epic hitman ending.

    submitted by /u/shangtsung190
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    My friend has challenged me, and I need some advice.

    Posted: 12 Jul 2020 06:16 PM PDT

    So I'm relatively new to Hitman I played Absolution, (because it was a Gold Game,) Season One when it was on Gamepass, and now Hitman 2. My friend is a pro, he's been playing for years, and he's really damn good at the game. He told me that if I get Silent Assassin, Suit Only, Snipers Only on every map in Hitman 2 he'll get me a 47 figure. (I don't really expect him to get me one, but it'll be a fun challenge.)

    I've done it on Miami, and I'm confident in my ability to do it on Whittleton Creek, Isle of Sgail, and Santa Fortuna. The only one I'm worried about is Mumbai, because as far as I can tell, it's literally impossible. If anyone has any advice, that would be awesome.

    submitted by /u/EmpJoker
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    Why exactly do we need to kill the Haven Island targets?

    Posted: 12 Jul 2020 04:38 PM PDT

    I know I'm probably late to this discussion, but based on the mission briefing it seems like they don't really need to be killed by 47 to fulfill his goals. If Olivia can't hack the servers because the owners reset the keys every 10 hours, why not just non-lethally prevent them from doing that, say by stuffing them in a bin unconscious for a day?

    I still enjoy the mission if I don't think about the story, but the first time I saw the briefing I felt a little bit guilty for being required to kill them. I can understand why 47 and co. has to eliminate all of the other targets in the game (since they're genuine contracts or threats to 47 and co.), but these 3 were literally just a minor obstacle for their ultimate plan. I know that the targets are also terrible people (not nearly as bad as other targets), but the motivations for taking them out don't really make sense to me.

    submitted by /u/JongoFett12
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    So i was outside the Miami map and found this. What did I just find?

    Posted: 12 Jul 2020 09:16 AM PDT

    What are your five least favorite escalations in hitman 1

    Posted: 12 Jul 2020 07:36 PM PDT

    Mine are: Lupei sensitivity: the head turn,JUST the head turn Mallory Misfortune: do I really need to explain Lyndon gyration:very hard to time properly Hamartia Compulsion:Sticky pistol is rarely a good stipulation Adrian Eclipse: again sticky pistol is rarely a good stipulation

    submitted by /u/AidanCOYR
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    So what do people think of The Saints, cool or not so much ?

    Posted: 12 Jul 2020 11:05 PM PDT

    I just beat all of the legacy pack main missions SA/SO with no loadout

    Posted: 12 Jul 2020 09:19 AM PDT

    A little discussion on each level and their difficulties. This was done on H2 professional difficulty. No loadout means I start at the default location, and I treat each level as though it were a "Highly Secured Location" like Hokkaido and Miami. Also, no smuggling items in.

    Paris: Nothing hard here, just simply steal the fireworks remote for a nice and easy double kill.

    Sapienza: It took me some thought, but I decided not to take the freebies from the safehouse. The only thing I felt like I missed was a pistol, but our next door neighbor just leaves his right on the nightstand. From there, I went to the Flanders apartment, grabbed the church key, and waited a few minutes in the morgue for Vianna (the scientist) to drop by, subdue her, take the virus destruction dongle and lab card. After this, I went to the manor, grabbed the prototype from the model ship, threw it at Francesca. Silvio required a little more thought, but I went to the observatory to steal the vhs tape and played it to isolate him. Not a terrible level.

    Marrakesh and Bangkok were not completed, but have been proven possible in theory, I just had to make segments. Ken and Clauss were refusing to trigger my accident kills after some time had passed, so I had to reprioritize them in order to still get my desired kills.

    Marrakesh: Getting in the consulate was no big deal, but I first had to make a detour to the meeting rooftop from a House Built on Sand to grab keycards. Without keycards, you are basically locked off from a decent chance at infiltration. I grabbed the keycards, made my way to the garage, took the left flank, and made my way to the second floor for setting up the electrocution accident for Strandberg. Unfortunately, he refused to touch the wire on the original run, probably because of my timing. I may have messed something up somewhere along the lines, but when I tried again I made sure to prioritize this kill first. Zaydan was a lot less of a challenge than I was expecting, I just had to relieve the headmaster of his master key, infiltrate the school building on the right side, and turn on the intercom. Hiding from Zaydan proved no challenge, and I merely just had to wait for him to be in position for the toilet drop kill.

    Bangkok: I had to really focus on cutting the crap out of this run, since it seems Ken Morgan stops sampling food after some point. I grabbed my keycard, and waited for Jackie Carrington to show up with her keycard for me to grab the branson microphone. Then I went to 47's room and had to lure a guard in to steal his pistol (this level is festering with cameras) I ended up exiting to the hotel's back area left of the lobby bar, took stairs to head to the basement, shout out a security camera, hid in the storage area where Ken/Dexy meet, moved to the laundromat, knocked out the two men after the girl left back to work, acquired a universal keycard, and ran to the ventilator room. I had to take care of a patrolling guard and shoot 2 cameras, then I could infiltrate the next floor. After carefully slipping through NPC sights, I was able to infiltrate a room in a corner and grab a lethal poison jar from the bathroom. I went back through the lobby, made a save, observed Ken's next dish choice, reloaded and spiked it. On my original run, I did try to use the birthday cake for Jordan, but he refused to come down, so I had to go for the good old bathroom kill. (The one next to the soundbooth). Kill Jordan, extract.

    Colorado: I really was dreading this level more than I should have. I took the left path to get access to Ezra's garage. Subdued both NPCs around there, tucked them away, subdued ezra on his next trip and used the accident explosion. After hiding in the locker, I decided to tackle Maya next. I had no trouble getting to the upper floor of the barn, but I did need to move fast for dealing with the two soldiers in the upper barracks. After they were knocked out and hidden, Maya was right under the haybale, so I released the winch, and was happy with knowing the most painful target was done and over with. I returned to Ezra's shed to start my next move. I went to the little outhouse, distracted one of the drill soldiers with the radio, and miraculously got a wrench throw to knock him out from the window. He was promptly hidden in a dumpster outside, and I scaled up to the girl bedroom with the 2 soldiers playing Kane and Lynch and hid in the closet. This part took me a bit of timing, since Sean Rose was about to enter his bedroom, and I had to make a dash over to the closet by Rose's bed. I kept getting spotted by a guard at the entrance to the office area, but I did succeed by just continuously running and leapt into the closet. From here, I waited for Rose to move to the desk by his bed, I exited the closet, and threw a screwdriver in him. I dragged him to the bathroom while i waited for the second floor patrolling guard to be in position for a knockout at the hallway, dragged him right into the girl closet and tucked them away. Rose was the same deal. All that's left now is getting the mask (just waiting for the hackers to have two cycles) and Penelope. I start the printer, exit, and penelope is under the chandelier, so I whip out my assault rifle and shoot the chain. I did have to hide in the Rose room closet, but once the search was over I waited for an opening to grab the mask from the hackers, and then I ran to the basement where I used the default exit. Still the hardest level, but I at least didn't have to put up with targets deciding to actively avoid accident kills.

    Hokkaido: Run to the garden, slide down and into medical staff dorms, grab the medicine remote, take a guard out and steal their pistol, shoot the camera console. After people calm down, trigger the medication for the curator, follow him to organ storage, subdue, hide him in adjacent locker, trash the heart, head to gym, go outside to reach climbing pipe to reach control area, crank up sauna heat, wait for Yuki to step in and trap her. Nice and easy.

    Overall, it wasn't horrible, it really is more of going on a scavenger hunt for some items and learning how to prioritize my runs. If Ken and Clauss didn't actively avoid my accidents, I would have had all levels fully completed. Still, I'll probably do this for Hitman 2 levels and then the bonus levels.

    Just a prediction for Hitman 2 levels:

    Hawke's Bay is no problem, very easy to gather items before beginning npc routes.

    Miami will just be pushing Robert onto Sierra's car.

    Santa Fortuna can be done nicely for Rico (Alligator) and Andrea (in her home's bathroom), Jorge will probably be the cocaine machine.

    Mumbai is going to be tricking Maelstrom into visiting his girlfriend, killing him while he gets changed, Vanya and Dawood both get shot by Kashmirian (Just need to find paint tube and foreman's papers). (Assuming the kashmirian gives silent assassin)

    Whittleton has Janus blowing himself up with the cigarettes, Nolan and clues need some more thought.

    Sgail I have no idea where I will start.

    New York bank heist and find a way to get the report for ruby without lockpick, kill Athena in private call after crashing stock market.

    Haven has Ludmilla falling in Portman trapdoor, Steven on waterboat, Tyson is still up in the air, but I'll figure out something for everyone.

    submitted by /u/Jakinator178
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    If they choose to remaster seasons 1 and 2 like Hitman 2 did with season 1, I hope they choose to redo the voice acting to fit the locations. I'm tired of hearing French, Morrocan, and Japanese guards with American accents

    Posted: 12 Jul 2020 09:49 AM PDT

    Just saying it would be cool

    submitted by /u/Phat_Joe_
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    button suddenly stop working when using controller on hitman 2

    Posted: 12 Jul 2020 01:44 PM PDT

    sometimes when im using a controller the right stick suddenly gets really slow, and all the buttons stop working. only the left stick works properly. when i approach things only the pc controls appear, and the only way i can fix it is by restarting the game.

    submitted by /u/RedditZomby
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    Weirdest random thought that's popped into your head while playing Hitman?

    Posted: 12 Jul 2020 11:03 AM PDT

    This part is apparently optional

    submitted by /u/KiroLV
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    Week 4

    Posted: 12 Jul 2020 12:04 PM PDT

    Monday: Complete a discovery challenge

    Tuesday: Complete 3 contracts set in Santa Fortuna

    Wednesday: Complete Chasing a ghost Start: Barge Eliminate: Wazir Kale Using: Poison Disguise: Queen's bodyguard Eliminate: Vanya Shah Using: Explosion, Disguise: Food vendor Eliminate: Dawood Rangan Using: Sniper rifle Disguise: Thug Exit: Crow's hideout

    Thursday: Complete an escalation in a gilded cage

    Friday: Get a score of at least 150,000 in golden handshake

    Saturday: eliminate 10 targets in crime and punishment single player

    Sunday: complete the pen and the sword single player SA no evacuation

    submitted by /u/brodster14369
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    Will they just drop Some Gameplay already, lol, I’m getting impatient, drop some new details already lol. I hope they do so next month.

    Posted: 12 Jul 2020 08:31 PM PDT

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